32 bit channel alpha bug ?
Posted: Sat Jun 25, 2005 8:13 am
					
					Hi Can someone test this.
If I load a targa with alpha (32bit), load it up in a material, assign to an 0bject hit render, Maxwell crashes.
3dsmax 7, Maxwell beta 1.2.1
Didn't want to put this into the bug section until confirmed by some one else.
cheers
							If I load a targa with alpha (32bit), load it up in a material, assign to an 0bject hit render, Maxwell crashes.
3dsmax 7, Maxwell beta 1.2.1
Didn't want to put this into the bug section until confirmed by some one else.
cheers