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					Posted: Fri Jun 24, 2005 11:22 am
					by tom
					Tonfarben,
Thank you for the scene you supplied.
If possible, please try to refine and re-submit
your scene according to following announcement:
http://www.maxwellrender.com/forum/viewtopic.php?t=4126 
							 
			
					
									
					Posted: Fri Jun 24, 2005 11:34 am
					by tom
					thank you tonfarben,
i just want to make sure if it's the most possible.
							 
			
					
									
					Posted: Fri Jun 24, 2005 12:07 pm
					by psanitra
					Such a simple scene and so much noise on level 11! i can`t hardly believe my eyes..., but thx god(or NL guys) the dots are gone.
							 
			
					
									
					Posted: Sat Jun 25, 2005 7:23 pm
					by Mihai
					The dots disappear after sl 7, it's the same for me using Max. 
The other things look indeed like geometry errors. You should try and render without the bookshelves and see what that does. 
Try emailing the scene directly to Maxwell instead of hoping for a reply to threads on the forum. Even if they don't reply immediately to your mail I'm sure it will help them if you send the scene. I once received a reply two weeks after my message....
							 
			
					
									Re: update
					Posted: Sat Jun 25, 2005 10:32 pm
					by tom
					tonfarben wrote:I don´t think the bug is solved although tom closed the lightsucker threads (I remember a kitchen scene from the Alpha. Don´t know who made it).
Oh really sorry Tonfarben, maybe it was my mistake yeah. From now on I'll keep them some days before discarding or simply move to another section.
I would like to examine your C4D scene really but I don't have C4D so NL will surely examine this scene in the following days. If you wonder my personal idea, this should be nothing than a geometry problem. Because I know I can easily reproduce such a scene without problem.
 
							 
			
					
									
					Posted: Sat Jun 25, 2005 10:41 pm
					by Tyrone Marshall
					
Hello Tonfarben,
I locked the topic as it had been largely solved.
Please get the email for maxwelltech from the Main forum buglist sticky that Tom has placed there and email them the link to this thread so that they are aware of the issue through email.
I will follow this thread as to its outcome.
 
							 
			
					
									
					Posted: Sun Jun 26, 2005 12:59 pm
					by Hervé
					TonFarben, you're not alone... I have exactly the same problem.... I mean Exactly...
after checking my model, it appered I had polys occupying the exact same place but flipped... ( a bad model from the net)
dunno if it helps... but this did the same as yours... and also at the end the preview went totally black...
at the end, the oppisite happened.... the render was shit, and the preview window turned totally black except the sky...
... BTW, I agree Dots start to disappear after about 7 samples... this maybe why it goes so fast with the first samples.....
 
							 
			
					
									
					Posted: Sun Jun 26, 2005 1:08 pm
					by Hervé
					see, I changed the model... and now it is better... but look the preview and look the render.... LEVEL 13 ! and I still don't see anything on the carton...
I am pretty sure even after 20 samples it will still be very grainy....

 
							 
			
					
									
					Posted: Sun Jun 26, 2005 4:44 pm
					by Hervé
					In fact this was just a test with a bad kitchen... I modeled all the rest...
Here is an interesting test about noise cleaning after only 14 /16 samples...
http://www.maxwellrender.com/forum/view ... 9382#39382
You lucky guys you don't have to triple everything before rendering... see when I work, I have a copy untripled, and a copy I always triple for Maxwell... what a drag... 

 
							 
			
					
									
					Posted: Sun Jun 26, 2005 7:30 pm
					by Hervé
					Hummmmyou're right.... also you are right with the samples starting to clear only after it reached level 14  or even later...