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									Realflow in Maxwell.
					Posted: Wed Jun 22, 2005 7:31 am
					by Intuition
					
Thought I would try a realflow simulation in Maxwell to see how nice it looks. This is 60 minutes render. I'll let it run longer and update the image. This is rendered in the beta but I used sharpen in PS to make it clearer.
 
							 
			
					
									
					Posted: Wed Jun 22, 2005 7:36 am
					by Tyrone Marshall
					Looks promising!
							 
			
					
									
					Posted: Wed Jun 22, 2005 7:42 am
					by Hervé
					really cool Intuition.... woooww...
BTW, reduce the reflection on the pen....
							 
			
					
									
					Posted: Wed Jun 22, 2005 8:12 am
					by Kabe
					Nice image! BTW: I completely understand that you drink water instead of root beer 
Kabe
 
							 
			
					
									
					Posted: Wed Jun 22, 2005 8:28 am
					by Hervé
					the people who invented root beer should go to jail.... 

 
							 
			
					
									
					Posted: Wed Jun 22, 2005 10:32 am
					by Becco_UK
					Nice, although the jug look very big compared to other scene elements.
Out of interest - what mesh size are you using in RealFlow - I use a value of 0.02 + filtering + curvature optimising for a lot of my RealFlow mesh and a few holes appear which, if left unoticed, become very apparent when Rendered in Maxwell.
							 
			
					
									
					Posted: Wed Jun 22, 2005 7:57 pm
					by Intuition
					Yeh, the jug is large, I was trying to get the fluid to move smoother with a larger jug.
I use speed flattening alot in Realflow. I don't think I sized the collision distance and mesh sizes perfectly either. I use a very high fluid resolution though to make sure a nice fluid shape is calculated. Density is around 3500-5000. I also use a high poly mesh.
The image has been sharpened in PS. Oh I also noticed that I have to apply the MXI every time to the monitor screen. It does not save with the object.
 
							 
			
					
									
					Posted: Wed Jun 22, 2005 9:48 pm
					by j_petrucci
					mmhh.. unfortunately it seems the last image is also suffering from the black dots problem... 
