- Mon Nov 12, 2012 7:40 pm
#362391
Hello,
I am using some of the materials downloaded from your wweb site.
Specially the Emiters materials as fires or electric sparks, which are created using an EMITER.mxi file as well as a colour map with white background and two black and white masks, one with black background and the other with a white background.
Here you have a sample of these kind of materials i am trying to use:
And here you can download it:
http://resources.maxwellrender.com/download.php?id=1470
Those materials are Emiters but only partially, being transparent in the area where it is not emiter.
Here you have another case, which is created in the exact same way as the previous.
The problem I am experiencing presents in the particular case in which another light source (emiter material) is seen through the transparent area in the mentioned material. It seems that in such particular case, the transparent part of the mentioned material gets partially dark.
As soon as the light source (behind the mentioned material) is switched off, everything seems to work ok again.
I have been trying to solve this for two month, without success.
Now I am doubting that the materials that I downloaded from your site, are right, and I wonder if there is another way to create a partially emiter material, which would be partially transparent?
I tried the wizard using ClipMap material, but I couldn´t choose an emiter map.
Ah! One more thing: I am using the material assigned to a single face 3d model. I haven´t tried to use a double sided 3d model, because it would double the effect, and I didn´t wanted that.
Thanks in advance.
ernesto
I am using some of the materials downloaded from your wweb site.
Specially the Emiters materials as fires or electric sparks, which are created using an EMITER.mxi file as well as a colour map with white background and two black and white masks, one with black background and the other with a white background.
Here you have a sample of these kind of materials i am trying to use:
And here you can download it:
http://resources.maxwellrender.com/download.php?id=1470
Those materials are Emiters but only partially, being transparent in the area where it is not emiter.
Here you have another case, which is created in the exact same way as the previous.
The problem I am experiencing presents in the particular case in which another light source (emiter material) is seen through the transparent area in the mentioned material. It seems that in such particular case, the transparent part of the mentioned material gets partially dark.
As soon as the light source (behind the mentioned material) is switched off, everything seems to work ok again.
I have been trying to solve this for two month, without success.
Now I am doubting that the materials that I downloaded from your site, are right, and I wonder if there is another way to create a partially emiter material, which would be partially transparent?
I tried the wizard using ClipMap material, but I couldn´t choose an emiter map.
Ah! One more thing: I am using the material assigned to a single face 3d model. I haven´t tried to use a double sided 3d model, because it would double the effect, and I didn´t wanted that.
Thanks in advance.
ernesto