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more complex material will one day possible with maxwel.....

Posted: Tue Jun 21, 2005 12:34 am
by giacob
ligthing in maxwell is fantastic and u can get very nice risult with very simple shaders but now and then one happen to need , for instance, a masked material o a blend or mix material , maybe layered one within another,

will that possible with final version of maxwell ??

will there be some very usefull procedurals like for instance the gradient map or the mix or the noise map in 3d max ?

tom or develeppers , could i have an answer?

Posted: Tue Jun 21, 2005 12:37 am
by victor
All this will be available, I can't tell you exactly which ones are in the 1.0 release at this moment, but definitively a more complex material edition will be possible.

Posted: Tue Jun 21, 2005 12:39 am
by giacob
good ... thanks for the speedy answer

Posted: Wed Jun 22, 2005 8:21 am
by Hervé
Hey WolfKiller....
victor wrote:.......... I can't tell you exactly which ones are in the 1.0 release at this moment,..........