All posts relating to Maxwell Render 1.x
By zdeno
#328492
Hi I have question about Illumination Layers.

When I render them separately and then merge direct.mxi and indirect.mxi into one. light solution don't math "plain" render.

I tested this on all known "simball" and even "specular reflection is missing.
on V2 demo there is specular but still merged.mxi looks different (more dull) than regular render.

I am not very deep into math and CG forumulas computing so maybe someone give me tip where to find what is Direct and Indirect light in maxwell.
Texture/finish lost in render.

Anything?

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