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									Agin with the AGS Glass Question
					Posted: Mon Jul 27, 2009 5:54 pm
					by gadzooks
					So am i to believe that if they have improved caustics (Noise Wise) that using glass whether it be AGS or a regular glass material you create, that it clears up faster when using it with physical sky???????
							 
			
					
									Re: Agin with the AGS Glass Question
					Posted: Mon Jul 27, 2009 8:44 pm
					by m-Que
					From what we've seen so far, my guess would be:
Faster render + faster (improved) caustics = visible caustics through dielectric material
							 
			
					
									Re: Agin with the AGS Glass Question
					Posted: Mon Jul 27, 2009 10:52 pm
					by gadzooks
					Faster render + faster (improved) caustics = visible caustics through dielectric material
Thats's what Im thinking as well. I guess Im just looking for confirmation on this? Since Siggraph is only a week a way, I guess all the announcement's should be debuted to the public before then?
 
							 
			
					
									Re: Agin with the AGS Glass Question
					Posted: Tue Jul 28, 2009 1:23 am
					by Bubbaloo
					Big surprises at S.L. 2... 

 
							 
			
					
									Re: Agin with the AGS Glass Question
					Posted: Tue Jul 28, 2009 4:03 pm
					by Josephus Holt
					Bubbaloo wrote:Big surprises at S.L. 2... 

 
...with AGS or dielectric glass?