Space Navigator
Posted: Wed Jul 01, 2009 9:02 pm
Does Maxwell Studio support the 3DSpaceNavigator?
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i wouldn't say so.. a am using the plugIn and it is very intuitive to "search" for camera positions within rhino using a 3dx controller!Josephus Holt wrote: but probably more needed when modeling (in Rhino).
I think you missed my point...I use the 3DSpaceNav in Rhino for modeling as well as for setting up views with the plugin....however I put a lot more "mileage" on the SpaceNav with modeling than setting up views for Maxwell using the plugin. I'm having some issues with Rhino not handling imported 3D geometry from other apps very efficiently and am looking to Maxwell Studio for compositing the various elements of the scene that were created in those various apps....hence my question about the use of the 3DSpaceNav in Studio since I've found it to be such a great tool in Rhino (where I've been using the great MW plugin that JD has done).polynurb wrote:i wouldn't say so.. a am using the plugIn and it is very intuitive to "search" for camera positions within rhino using a 3dx controller!Josephus Holt wrote: but probably more needed when modeling (in Rhino).