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What parameters have an influence over voxelization time ?
Posted: Mon Jun 29, 2009 2:04 pm
by osuire
I've got a render taking forever at the Voxelization stage ("Start Voxelization").
There are SSS and displacement materials in there, and the polygon count is around 620 000...
Is this too high ?
Thanks !
Re: What parameters have an influence over voxelization time ?
Posted: Mon Jun 29, 2009 2:19 pm
by JDHill
afaik, no parameters do - scene complexity, # of instances...these are what determines it. If it's taking a long time, it may be due to the presence of intersecting instances, so you could try checking on that.
Re: What parameters have an influence over voxelization time ?
Posted: Mon Jun 29, 2009 2:21 pm
by Mihai
Check that you're not using adaptive in the displacement settings, or lower the precision setting and see. What are your displacement settings and texture size for the displacements?
Re: What parameters have an influence over voxelization time ?
Posted: Mon Jun 29, 2009 4:51 pm
by osuire
Thanks guys.
After making a few tests, I think displacement is the cause.
Lowering the precision and unchecking "Adaptive" did the trick.
Would it be possible to make the render log a bit more specific about what is taking up computing time ?
Cheers,
Re: What parameters have an influence over voxelization time ?
Posted: Mon Jun 29, 2009 7:48 pm
by Bubbaloo
It's actually before voxelization that the displacement calculations happen. And this process is not multi-threaded. You will notice that once it starts voxelization, the process becomes multi-threaded. It is a request I have put in a few times to make these displacement calcs use 100% of my cores instead of 12.5%... Hint hint
HINT.
