- Mon May 04, 2009 8:52 pm
#297438
I am fairly new to Maxwell and am having pretty good success with it so far. However, I have been having alot of trouble successfully rendering the different channels of a scene. Basically, the alpha channel comes out all skewed and not in grayscale as I understand it should. The shadow channel does not come out at all, all white. The idmesh and material id channels look as though they render properly (although I am not sure if this is how they look for everyone else). I am following the basic instructions on how to render these channels, such as turning on the 'accept shadows' property on all the materials in my scene, etc. I wanted to attach some images of these problems to this post but I couldn't figure that out either, lots of problems for me all around. Instructions on how to attach images along with any ideas regarding my channel problem would be super. Thanks for the help and patience.