Page 1 of 1
most useful date/coordinates
Posted: Mon Apr 20, 2009 7:53 pm
by deadalvs
hi ..
what are the most useful world coordinates to feed to maxwell for maximum control over the sun position by "eliminating variables" ?
i'd like to render the sun precisely coming from (let's say) 13 degree angle vertically and coming from (let's say) 8 degs east.
what date on what coords gives me the absolute easiest control with "just" those two parameters left ?
-->
let's discuss the systematic approach ..
Posted: Tue Apr 21, 2009 12:47 am
by Richard
Mate if you have sketchup there is a neat sun path ruby that positions the paths set on your location where then you can. As it plots the intervals you set (hr / .5hr etc) with a disc representing the sun I thought this could be a great way to play a days sweep in multilight if each panel was given an emitter!
Posted: Tue Apr 21, 2009 2:58 am
by Bubbaloo
I just eye it...

Posted: Tue Apr 21, 2009 3:05 am
by JDHill
Within some small fraction of a degree, sun directly overhead would be:
location: latitude/longitude zero
date: March 21
time: 12:08
Most likely though, using 12:00 noon on either equinox would be close enough. From here, degrees north/south may be set directly using latitude. Degrees east/west may be set either using longitude, or else by time of day, figuring 1/4° per minute (or 15° per hour). Note that your plugin may work against you a little bit here, if it automatically figures GMT offset based on the current location; that's why you may want to use time to set the east/west direction.
So, in your example, March 21 and longitude 0 with:
latitude: -13°
time: 11:36 (i.e. 12:08 - 0:32)
...should result in the sun being ~13° to the north and ~8° to the east.
Posted: Tue Apr 21, 2009 2:07 pm
by deadalvs
thanks for those replies ..
i tried with the 21st of march and coords of longitude zero, but i couldn't nail the values down. but the idea was at least going in the right direction.
thanks JD for the input.. i'll try that !
Bubbaloo wrote:I just eye it...

-> sometimes in arch-viz, the sun most come from a certain angle that isn't natural at all, so eyballing that is kinda difficult...
but now i'm on the right track ! yay !
Posted: Wed Apr 22, 2009 4:43 pm
by Leonardo
Richard wrote:Mate if you have sketchup there is a neat sun path ruby that positions the paths set on your location where then you can. As it plots the intervals you set (hr / .5hr etc) with a disc representing the sun I thought this could be a great way to play a days sweep in multilight if each panel was given an emitter!
Where can we get the ruby script?
Posted: Wed Apr 22, 2009 5:19 pm
by Mihnea Balta
Some Maxwell plug-ins will allow you to specify the sun direction using a light or similar object, which gives you the kind of control you are looking for.
Posted: Wed Apr 22, 2009 5:43 pm
by deadalvs
some do, the one for c4d doesn't have that feature yet ..
but i guess JD's working on it ..

the sun indicator does a pretty good job though.
but thanks for the input ..
Posted: Fri Apr 24, 2009 10:42 am
by NathanDan
bubbaloo - I just eye it... Wink
lol like schwarznegger smelling the enemy down wind?
Posted: Fri Apr 24, 2009 3:16 pm
by Bubbaloo
NathanDan wrote:bubbaloo - I just eye it... Wink
lol like schwarznegger smelling the enemy down wind?
Exactly!