- Fri Apr 10, 2009 5:46 pm
#295666
I've tried a couple of times to get a decent white translucent (milky) glass...can not find anything particularly suitable on the MXM site, although the opaline glass looks like I should try that, but maybe my whole approach is uneducated...i.e. "wrong". First, I obviously have some geometry issues (black spots) that I'll need to address. I used a frosted glass and reduced the transparency, then assigned an emitter to the glass itself (using C4D plugin). Behind the glass I have a triangle emitter pointing slightly away from the wall to get light shining out the top...but it is creating a hot spot.
By the way...no materials assigned yet.
Any suggestions for improving the illuminated glass would be greatly appreciated.
[URL=http://img7.imageshack.us/my.php?i ... .jpg[/img]
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By the way...no materials assigned yet.
Any suggestions for improving the illuminated glass would be greatly appreciated.
[URL=http://img7.imageshack.us/my.php?i ... .jpg[/img]
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MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM