- Thu Mar 26, 2009 6:43 pm
#294733
Hy There,
I just figured out a strange behavior of the maxwell renderer.
I created a simple sphere in MAX textured it with a Bump map and sent it to render in Maxwell.
I attach a Pic of the result...the smoothing is wrong!
I am talking about the facetting, not the horizontal lines...
Sure, I can export it to studio and recalculate the normals but I am not into studio and it need to be done like today. I know MAX better and this shouldn´t be a problem? Correct me if I am wrong...
Anybody an idea?
Thanks in advance...d.
I just figured out a strange behavior of the maxwell renderer.
I created a simple sphere in MAX textured it with a Bump map and sent it to render in Maxwell.
I attach a Pic of the result...the smoothing is wrong!
I am talking about the facetting, not the horizontal lines...
Sure, I can export it to studio and recalculate the normals but I am not into studio and it need to be done like today. I know MAX better and this shouldn´t be a problem? Correct me if I am wrong...
Anybody an idea?
Thanks in advance...d.