Maxwell is only rendering Normalized
Posted: Thu Feb 26, 2009 2:34 pm
Im having a problem with the the placement of a mapped image on an object. Altohugh im adjusting the UV to fitt my object, Maxwell automaticly renders it to normalized settings.
Changing to different textures or objects dosen“t solve the problem.
This seams verry strange, I have never had a problem before.
PS - the file im working on is quite big and contains a lot of textures and instances.
Does anyone have any ideas to how i can solve this problem
Changing to different textures or objects dosen“t solve the problem.
This seams verry strange, I have never had a problem before.
PS - the file im working on is quite big and contains a lot of textures and instances.
Does anyone have any ideas to how i can solve this problem