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Decal output problem

Posted: Wed Feb 11, 2009 4:56 pm
by RobMitchell
Hi everyone.

Here's a cropped section of a decal I'm using on my current project. Beneath that is how it comes out in the render (just a quick low quality one to show what's happening).

Image in Photoshop
Image

Image in render
Image

As you can see, the drop shadow from the red section onto the yellow is no longer there, and the black shadow on the text has turned white. Like all the other decals I've used, it's a standard RGB jpg image, no different to the others.

Any idea why the black isn't showing up or is changing colour? Thanks.

Posted: Wed Feb 11, 2009 5:35 pm
by JorisMX
Hi Rob,

have you tried saving the jpg to a different name and replaced the image in your mxm to the new filename?

I have experienced many occasions where maxwell refuses to reload the image when rendering, linking it with a new name usually did the trick for me.

Posted: Wed Feb 11, 2009 8:00 pm
by tom
Is the image CMYK or has a mask? Can you upload this texture?

Posted: Wed Feb 11, 2009 10:23 pm
by JorisMX
As far as I know JPGs can not have masks in Photoshop :wink:

Posted: Wed Feb 11, 2009 11:37 pm
by tom
Rob, what about this? :)
Image

So, I suspect your JPEG is not RGB and you should convert it to RGB.
Image
JorisMX wrote:As far as I know JPGs can not have masks in Photoshop :wink:
Once I didn't know, too. Did you know you can save Path information in JPEGs and use it as clipping path (a kind of mask) in some applications? ;)

Posted: Thu Feb 12, 2009 3:09 am
by Bubbaloo
:lol: Any more questions, class? :lol:

Posted: Thu Feb 12, 2009 3:38 am
by JorisMX
thats a channel not a mask :lol:

but youre right tom, never work in cmyk !

Posted: Thu Feb 12, 2009 12:03 pm
by RobMitchell
Thanks for the replies everyone - problem solved!

The image was indeed in CMYK (it's not one I made, but was provided), which is why I said in the original post it was RGB as I assumed it would be... :oops: Must check in the future! Thanks again.

Posted: Thu Feb 12, 2009 3:00 pm
by tom
JorisMX wrote:thats a channel not a mask :lol:
I didn't refer CMYK's K when saying mask :)

Copy2:
Did you know you can save Path information in JPEGs and use it as clipping path (a kind of mask) in some applications?

Oh, well... :lol:

Posted: Thu Feb 12, 2009 3:44 pm
by JorisMX
tom wrote:
JorisMX wrote:As far as I know JPGs can not have masks in Photoshop :wink:
Once I didn't know, too. Did you know you can save Path information in JPEGs and use it as clipping path (a kind of mask) in some applications? ;)
Ah, missed this in my last post...

We do this all the time when working on printdocuments in indesign, back when there was only quark everything had to be done the long way, now we have psd and transparencies as clipping/masking paths. Its alot more comfortable now than it used to be.

And to some extent a channel like R*G*B* is only a black/white mask too, so youre actually right

:) :)

Posted: Thu Feb 12, 2009 6:49 pm
by tom
Yes, actually I'm also a DTP professional since FH was introduced by Aldus. Although, now heavily working on dear Corel. 8)