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Depth Map Question
Posted: Fri Dec 05, 2008 4:41 pm
by Assistant
Hi
I wonder if it possible to get a depth map when im rendering. So if i render the image sharp i can put on lens blur in photoshop?
Thanks
-John
Posted: Fri Dec 05, 2008 4:49 pm
by Mihai
You can use the zbuffer channel for that, just check it in render options before rendering and you'll get a separate image of the zbuffer. The min/max distance is specified in meters.
Posted: Fri Dec 05, 2008 7:43 pm
by itsallgoode9
if I need a z-depth for a displacement map, does this give better/worse/same results as doing it out of another program, like maya?
Posted: Fri Dec 05, 2008 11:07 pm
by Bubbaloo
They should work the same, both enable 32 bit hdr output.
Posted: Mon Dec 08, 2008 1:30 pm
by Assistant
Mihai wrote:You can use the zbuffer channel for that, just check it in render options before rendering and you'll get a separate image of the zbuffer. The min/max distance is specified in meters.
The Z buffer was the right thing to use. Another question around that.
Is it possible to get the z-buffer out after render?
Lets say i Have rendered a image and its great but I need the z-buffer. can i get it out from what i have rendered or do i need to re-render it all again?
Posted: Mon Dec 08, 2008 2:06 pm
by Mihai
Yes, just uncheck the Render channel and have only the Zbuffer channel checked.