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Maxwell Studio animation

Posted: Mon Nov 10, 2008 6:17 pm
by mpoole1
Are there any plans to add animation output to Maxwell Studio?

thanks,
mrp

Posted: Tue Nov 11, 2008 9:46 am
by JTB
Are there any plans for you to buy 30 PCs ?? :D

Re: Maxwell Studio animation

Posted: Tue Nov 11, 2008 10:20 am
by Luca_Studioaltieri
mpoole1 wrote:Are there any plans to add animation output to Maxwell Studio?

thanks,
mrp
the answer is: renderfarm.
btw i'm doing some test about a video in DV resolution with maxwell: rendertime is about 20 frames per day. i'm verifing noise between frames, and seems to work.

Posted: Tue Nov 11, 2008 3:15 pm
by gadzooks
Are there any plans for you to buy 30 PCs
I cant stop laughing :D

Posted: Tue Nov 18, 2008 4:41 am
by mpoole1
I do have 30 PC's. I know it's slow, but 2 years ago it hardly worked at all.

I was just asking about the future plans. Thanks for the help.

Posted: Tue Nov 18, 2008 6:17 am
by sandykoufax
why do you need 30pc for maxwell animation?

I've already made maxwell animation with only 2 computer.

of course, it's not so serious animation, but just 360 rotate animation.

but If I could do in maxwell studio, It was more easy to finish.

anyway, I wish sequence multilight controller in maxwell viewer.

Posted: Tue Nov 18, 2008 9:50 pm
by JorisMX
I've rendered a 5 second animation at 5 min/frame.
Same as Sandy it was a simple 360° cam rotation but worked very smoothly

It's a pain doing it from cinema4d though. I can't properly map multichannel textures and would have to edit every frame mxs seperately if I wanted to change the uv. Perhaps this is just cinema but its annoying!

I've been wanting to do some real flow animations with maxwell, so perhaps some exchange add-on would be great.

Posted: Tue Dec 02, 2008 9:29 pm
by creasia
I would love to see animation in studio because some export plug-ins don't support blur for a still image.