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UVW's not translating?

Posted: Thu Aug 07, 2008 6:26 pm
by deflix
Hi,

Having a very frustrating time getting the UVW coordinates to translate to MXS for some reason. Never had the problem before. Ive even copied the plane on the right over but the problem persists. Any ideas?

thanks

Image

Posted: Thu Aug 07, 2008 6:58 pm
by Bogdan Coroi
I guess that's a mirrored plane. There were some issues with the mirrored objects in Max. Try making a plane without mirroring. Also, could you send me the scene with only the 2 planes so I can debug it? (bogdan.coroi@gmail.com)

Posted: Thu Aug 07, 2008 7:01 pm
by Maximus3D
I just wanted to jump in here and say what a good looking scene you got there deflix :) nice one!

/ Max

Posted: Fri Aug 08, 2008 2:39 pm
by deflix
indeed it was mirrored - thanks for the tip.
.......maximus - thanks for the comment - latest render below ... still getting my head round maxwell!

Image

Posted: Sat Aug 09, 2008 12:30 am
by Bubbaloo
Looking good! BTW, you can mirror geometry in Max, just remember to reset transform on the pivot.