- Wed Apr 16, 2008 1:18 pm
#266983
Hi there!
I'm experiencing some strange behaviour in this scene.
Take a look at the images:
1- In this one the glass wall has a standard glass material applyed:
2- This one has a material with a only reflective layer (opaque) plus a ghost layer in additive mode; no refraction expected:
3- Here comes the strange part; in this one the glass material is made by a standard glass material plus a ghost layer in additive mode:
Where does that refracted image of the padel court comes from? It looks like a lens effect as the image is kind of curved, but if that was the case it should also show in any of the other images.
The glass wall is made by chamfer boxes without smoothing and are not intersecting any other geometry.
I've tryed unchecking multilight, use instancing, deactivating image based environment, making the material from scratch... Same result.
The scene is always launched from 3dsmax 2008 plugin but the same happens from studio.
Any ideas?
Thanks!
I'm experiencing some strange behaviour in this scene.
Take a look at the images:
1- In this one the glass wall has a standard glass material applyed:
2- This one has a material with a only reflective layer (opaque) plus a ghost layer in additive mode; no refraction expected:
3- Here comes the strange part; in this one the glass material is made by a standard glass material plus a ghost layer in additive mode:
Where does that refracted image of the padel court comes from? It looks like a lens effect as the image is kind of curved, but if that was the case it should also show in any of the other images.
The glass wall is made by chamfer boxes without smoothing and are not intersecting any other geometry.
I've tryed unchecking multilight, use instancing, deactivating image based environment, making the material from scratch... Same result.
The scene is always launched from 3dsmax 2008 plugin but the same happens from studio.
Any ideas?
Thanks!
Last edited by Fernando Tella on Fri Feb 27, 2009 8:09 pm, edited 7 times in total.