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WIP - bedroom
Posted: Thu May 18, 2006 12:42 am
by sandykoufax
Hello friends.
It's my new test of interior scene.
SL is 15.23 and rendered it overnight (7h54m).
but I made some mistake for material.
I have to more tweak and upload again later.
Thanks.

Posted: Thu May 18, 2006 12:45 am
by JCAddy
very nice !
I like the softness of the image.
I wish mine cleared up like this. 22hrs and still grainy!
Posted: Thu May 18, 2006 12:45 am
by aitraaz
Hey, great work. Those chairs on the balcony are brilliant, they look even better with that blu-ish lighting

Posted: Thu May 18, 2006 12:52 am
by jonathan löwe
great! could become the best V1.0-Interior so far!
you make me real happy with this, especially the table and the lamp look very convincing.
best regards
jona
Posted: Thu May 18, 2006 1:32 am
by kmwhitt
Hi! Nice work! If you don't mind, please share the settings for the wood end table. I am having trouble with that lacquered look - either I have to much reflection or you can't see the wood map beneath....
Thanks,
Kevin
Posted: Thu May 18, 2006 2:04 am
by sandykoufax
Thank you for your good comments, aitraaz, Hyperballad and jona.
Kevin, thank you for your comment.
And when I came back home, I'll tell you my setting.
but it's not specific method, just basic plastic shader with 2 bsdf layers.
Posted: Thu May 18, 2006 10:37 am
by zoppo
this is a really nice picture, very warm and cosy. gives me kind of a holyday feeling.
did you put in the background with the mountain in post or did you somehow render it with the rest? it fits perfect!
Posted: Thu May 18, 2006 11:22 am
by Mihai
Looks very promising! Not a fan of the wallpaper, doesn't seem to go with the rest..
Posted: Thu May 18, 2006 1:01 pm
by glebe digital
great choice of aspect ratio and viewpoint
Lovely light also, can't wait to see the finished work.........

Posted: Thu May 18, 2006 1:05 pm
by oliver panrok
very very nice details
cheers, oliver
Posted: Thu May 18, 2006 1:10 pm
by -Adrian
Great perspective matching, doesn't look alienated with the landscape in the background. Maybe let it clear up some more, otherwise very nice

Posted: Thu May 18, 2006 1:28 pm
by sandykoufax
Thank you very much for your all comments, friends.
and here is my bedtable material as I promised.
It just simple plastic shader, nothing special.
and I used MXI (converted from jpeg) for background and physical sky + sunlight.

Posted: Thu May 18, 2006 2:25 pm
by thxraph
Hi sandy,
Pretty nice pic you have

look's your SSS is much better, would you share your settings?
nice work mate
thxraph
Posted: Thu May 18, 2006 2:46 pm
by sandykoufax
thanks, thxraph.
but there is no sss layered material.
curtain has just dielectric shader with 1 bsdf layer.
reflectance 245, transmittance 114, atten.dist 12cm, ior 1.3 and lambertian.
that's all.
and window glass is AGS.

Posted: Thu May 18, 2006 4:26 pm
by thxraph
thank for the info
BTW, the effect is perfect
thxraph