All posts relating to Maxwell Render 1.x
By sandykoufax
#128896
Yes, Great!!!

I really hope to say "Good-bye beta~~~~ and RC5 :D "

Thanks Mike. :)
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By rivoli
#128897
just seen it: mxed... greeeat.
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By Olivier Cugniet
#128899
very nice....i just have to re-read it :D very nice features and solutions for our problems.... thank's Mike :D
By adl
#128901
it's appear as 1.0 final!

GREAT IMPROVEMENTS & COOL!!!!!
please release it soon :D
Thank you NL and Mike

ADL
www.imagonet.it
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By jonathan löwe
#128904
hm sounds nice...

:D
By Maya69
#128907
big thank mike

but Nl can't communicate a approx date of release or rc update ?

maxwell render is fanstatic

can you speak about a time render for example ?

best regard
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By KRZ
#128908
will we be able to resume a render like with beta?
how is the state of the plugins. personally i ask for the 3dsmax plugin. is the multi-mat issue/mapping issue solved...will it be solved?
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By mverta
#128911
Yes, resume will return, and the plug-ins are all being worked on and will be fully functional. Actually, the Max plug-in seems to get the love first :D

_Mike
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By Olivier Cugniet
#128912
what's behind the "the wizard will do the rest", for material wizard ? (can you explain it a bit more)
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By mverta
#128913
Yes, the Material Wizard acts just like the material selection in Beta.. except after you enter your "beta-friendly" parameters, it translates them into RC-style materials. So for those people freaking out with layers and whatever, they can just pretend it's the beta again ;)

_Mike
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By rivoli
#128914
well, you were right Mike, this is more than I was expecting: separete channels for reflections/refractions/background, objects hide from camera, mxed.. thanks for your effort and work and for putting this announced announcememnt together.

now I'd like to see something like this once a week :D
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