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Re: I love the mat editor
Posted: Sat Jan 21, 2006 6:10 pm
by rivoli
oneshot wrote:
This mat editor is GREAT!
yep, you bet it is.
Posted: Sat Jan 21, 2006 6:16 pm
by Maya69
yes i am agree the matt editor is powerfull
i am happy for this version but i hope nl speed deve for fix a current restriction
Posted: Sat Jan 21, 2006 6:24 pm
by NicoR44
yes as you say
kick ass!!
Could you show us how you textured the middle one, it is really really great!!

Posted: Sat Jan 21, 2006 6:26 pm
by Olivier Cugniet
wow, great materials oneshot, and yes, material editor is great

Posted: Sat Jan 21, 2006 6:32 pm
by 4 HeRo
Yeah matt editor is a powerfully tool

Posted: Sat Jan 21, 2006 6:38 pm
by aitraaz
I must agree, gentlemen, It's kicking some serious arse!!
Posted: Sat Jan 21, 2006 7:01 pm
by Tyrone Marshall
Great to see you back Oneshot! Wonderful material explorations!
Posted: Sat Jan 21, 2006 7:05 pm
by NicoR44
oneshot wrote:NicoR44 wrote:yes as you say
kick ass!!
Could you show us how you textured the middle one, it is really really great!!

A single BSDF with diffuse/rougness/bump texture

Woow, thanks oneshot

Posted: Sun Jan 22, 2006 12:35 am
by tom
This is a new generation

Posted: Sun Jan 22, 2006 1:41 am
by blueplanetdesign
Great work!
Have you tried a scratched painted surface over metal?
Posted: Sun Jan 22, 2006 1:50 am
by JDHill
Posted: Sun Jan 22, 2006 1:55 am
by abgrafx3d
very nice materials oneshot!

agree with you - very powerful!
Posted: Sun Jan 22, 2006 1:58 am
by sam7
Great!!
Imagine what we could achieve with a node based procedural texture functionality!!!
Posted: Sun Jan 22, 2006 8:11 am
by bugyboo
nice testing oneshot
At least not the usual dielectric materials we have seen a lot of testing on it..
Posted: Sun Jan 22, 2006 8:19 am
by mverta
Anisotropic is not working in all situations yet.
_Mike