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Re: I love the mat editor

Posted: Sat Jan 21, 2006 6:10 pm
by rivoli
oneshot wrote: This mat editor is GREAT!
yep, you bet it is.

Posted: Sat Jan 21, 2006 6:16 pm
by Maya69
yes i am agree the matt editor is powerfull

i am happy for this version but i hope nl speed deve for fix a current restriction

Posted: Sat Jan 21, 2006 6:24 pm
by NicoR44
yes as you say kick ass!! :D

Could you show us how you textured the middle one, it is really really great!! :shock: :shock: :shock:

Posted: Sat Jan 21, 2006 6:26 pm
by Olivier Cugniet
wow, great materials oneshot, and yes, material editor is great :!:

Posted: Sat Jan 21, 2006 6:32 pm
by 4 HeRo
Yeah matt editor is a powerfully tool :D

Posted: Sat Jan 21, 2006 6:38 pm
by aitraaz
I must agree, gentlemen, It's kicking some serious arse!!

Posted: Sat Jan 21, 2006 7:01 pm
by Tyrone Marshall
Great to see you back Oneshot! Wonderful material explorations!

Posted: Sat Jan 21, 2006 7:05 pm
by NicoR44
oneshot wrote:
NicoR44 wrote:yes as you say kick ass!! :D

Could you show us how you textured the middle one, it is really really great!! :shock: :shock: :shock:
A single BSDF with diffuse/rougness/bump texture
Image

Woow, thanks oneshot :shock:

Posted: Sun Jan 22, 2006 12:35 am
by tom
This is a new generation 8)

Posted: Sun Jan 22, 2006 1:41 am
by blueplanetdesign
Great work!
Have you tried a scratched painted surface over metal?

Posted: Sun Jan 22, 2006 1:50 am
by JDHill
:shock: ... :D ... 8)

Posted: Sun Jan 22, 2006 1:55 am
by abgrafx3d
very nice materials oneshot! :shock: agree with you - very powerful!

Posted: Sun Jan 22, 2006 1:58 am
by sam7
Great!!

Imagine what we could achieve with a node based procedural texture functionality!!! :D

Posted: Sun Jan 22, 2006 8:11 am
by bugyboo
nice testing oneshot :)

At least not the usual dielectric materials we have seen a lot of testing on it..

Posted: Sun Jan 22, 2006 8:19 am
by mverta
Anisotropic is not working in all situations yet.

_Mike