All posts relating to Maxwell Render 1.x
User avatar
By j_petrucci
#46018
whiskey wrote:look at
http://www.tsplines.com/

you have the best of both worlds :D
mmh.. it seems pretty interesting and promising! :D
but I still can't figure out the main differences between T-Spline and Subdivision Surfaces... :?

and there is some software actually implementing them?
User avatar
By Aldaryn
#46020
If you can trim, cut, boolean those T-Spline surfaces like you can with a NURBS, and if you can select, edit, copy, edges, verts, faces like you can in a poly model, well, T-Spline can be a killer. :D
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