All posts relating to Maxwell Render 1.x
By CRAS
#293958
Hi

I tried to simulate a laser LED with a point light source and a perfect parabolic reflector. I even thought about to add a reflector to cover the direct emitted light.

What maxwell gives back is similar to a spot with a opening angle of approx. 3-4°

Has anyone experience with this?

Thanks[/img][/b]
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By polynurb
#293960
Hi CRAS,

this is from an old thread, tried it some time ago.. seemed to work quite well.

Hello all,

maybe that is also an approach:

I did some tests recently with Parabolic reflectors in rhino, locating a very small
emitter square in the focus of the revolved parabola.

after some tweaking of size ( the emitter was 0,002m in size) and meshing resolution of the parabola (the higher the better for accuracy) I was able to cast rays almost parallel over the distance of 1km.
the parabola itself was 5m in diameter. same as the "red spot" which was hit.
You can still see that the emitter was square.
I used a very low power skydome to show the grid in the render, so there is no scattering of the emitter.
I think that system should be "scalable" with changing the emitter power at the same time; haven`t tested more yet.. like noise clearing etc.
Image
By CRAS
#294686
Hi polynurb,

It´s the meshing of the parabolic reflector - now it´s clear!
My beam is 3mm in diameter and the light source @ 0,0015mm.
The mesh was far to coarse...

Can you tell me how I can change the parameter responsible for controlling the mesh generation process (SolidWorks) ?

Again thanks
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By polynurb
#294702
..sorry don't know about SW.. but you'll for sure find the answer in the SW section of the forum :wink:
By jfrancis
#295314
I use one of Maya's regular 'Platonic solids' for the emitter to keep the polygon density and size about the same in all directions.
By Cadhorn
#295360
Thanks for the parabola info/tests jfrancis. Very very useful!!
By jfrancis
#295361
Thank you. :D

It's amazing to me that the ellipsoid and parabola, that look pretty similar at first glance, behave so differently.
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