#391611
BUG: When Base color is specified, Maxwell ignores color value on parts where textures are not present and object is rendered with artifacts.

Material setup:
Image

Incorrect render:
Image

link for test scene (thanks to Mihai):
http://www33.zippyshare.com/v/UAfDuO06/file.html

Tested with Maxwell Render 3.2.1.4 on Windows 7 x64.

Small request:
Would be possible to implement custom tokens like
Code: Select all
texturename_*_<UDIM>.ext
For textures with names like:
model_head_1001.png
model_body_1002.png
model_limbs_1003.png
...
?
Thank you.
Last edited by T0M0 on Wed Jul 13, 2016 7:50 pm, edited 1 time in total.
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