- Fri Feb 06, 2015 9:32 pm
#385292
BUG: if emitter is hidden from camera and there is another emitter in front of with alpha map, the hidden from camera attribute is ignored
few notes:
- simply there are two emitter planes in the scene
- first emitter has alpha map applied with vacuum material (on picture)
- back emitter is Hidden from Camera, has simple emitter material
- tested with all MultiLight modes (Disabled, Intensity, Color), still same behavior
- tested with Maxwell Render 3.1.0.1 on Windows 7 x64
few notes:
- simply there are two emitter planes in the scene
- first emitter has alpha map applied with vacuum material (on picture)
- back emitter is Hidden from Camera, has simple emitter material
- tested with all MultiLight modes (Disabled, Intensity, Color), still same behavior
- tested with Maxwell Render 3.1.0.1 on Windows 7 x64
Last edited by T0M0 on Thu Aug 27, 2015 10:07 am, edited 1 time in total.