BUG: if emitter is hidden from camera and there is another emitter in front of with alpha map, the hidden from camera attribute is ignored

few notes:
- simply there are two emitter planes in the scene
- first emitter has alpha map applied with vacuum material (on picture)
- back emitter is Hidden from Camera, has simple emitter material
- tested with all MultiLight modes (Disabled, Intensity, Color), still same behavior
- tested with Maxwell Render on Windows 7 x64

Last edited by T0M0 on Thu Aug 27, 2015 10:07 am, edited 1 time in total.
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