User avatar
By inefecto
Here's a strange bug we had since we use Maxwell 2.7
It seems to be a polygon rendering problem because we tested the surface with a basic Maxwell shader without map.
Any idea ?
User avatar
By tom
Right before releasing the, we realized this is not a bug. It's affected by a previous fix in rendering of normals and this is a problem with geometry. So we decided not to revert the correct fix.

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