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Emitter instance
Posted: Thu Nov 03, 2011 11:12 am
by jc4d
Hi all,
First of all congratulations for this new update
Now back to topic, rendering a instance of a emitter is produding undesired results, (if I understood right that this update support render emitter instaces)
Here the screenshot
Here the render
Here the MXS
http://www.downloadtaxi.com/d/1320311183
PS. If this is a bug Mods can move it to bug report
Cheers
JC
Re: Emitter instance
Posted: Thu Nov 03, 2011 2:14 pm
by nachob
Checking your scene I have seen your instance doesn't have material applied, it's inheriting original object material but not as expected. If you directly attach the emitter material to the instance it should work as expected.
nachob
Re: Emitter instance
Posted: Thu Nov 03, 2011 2:38 pm
by jc4d
Hi,
I see what you mean but in a more complex obects (Lamps) where the instance object contains different objects and one of those is a emitter, how you could assing a emitter material to the instance without affectiong the whole instance.
Here is a screenshot from a more complex object, in this case the whole lamp is a instance.
Edit: I´m using Cinema 4D plugin, maybe is related with the exporter and not with the engine
Maybe this have to be reproduce in different softwares to see if is because the plugins or the render engine
Cheers
JC
Re: Emitter instance
Posted: Thu Nov 03, 2011 3:13 pm
by JDHill
Hi Nacho, I see some weird behavior here -- I will analyze it a bit and try to make some good repros for you. As far as I know, the plugin is doing what it should do.
Re: Emitter instance
Posted: Sat Nov 05, 2011 11:30 am
by Mihai
It seems the same is happening in the Softimage plugin.
Re: Emitter instance
Posted: Mon Nov 07, 2011 4:25 pm
by nachob
Hi all,
I can confirm it's a bug in the engine, where the instances are not inheriting the material properly from the parent object. We are working to fix it.
jc4d: could you make us available the lamps scene? It will be a great scene for texting the fix.
Thanks
nachob