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By jc4d
Hi all,
I just found something that is not working correctly, I have a candle flame material with a HDR texture in the emitter slot and 2 more normal emitters, when I render with Color+intensity there is one emitter that disappear but If I disable this object the render is correct, the problem is not present if I render only with Intensity multilight.
Here some screenshots
The light1 control should be for the cube to the left, but it apply for the right one

If I disable the candleflame the render is correct with light1 control to the left cube

Here is the scene
(click "Save file to your PC" at the bottom of the page)


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