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Opacity map bug?

Posted: Tue Jul 27, 2010 6:13 am
by brodie_geers
Seems to be a bug with the opacity map. I wonder if others have had this issue.

Image

Obviously, the bright area around the shadow shouldn't be there. After some tests it seems to be a combo of having an opacity map in the opacity/mask slot, and then in it's corresponding BSDF slot having a Roughness of 25 or less. If you have a roughness of over 25 the error disappears altogether.

-Brodie

Re: Opacity map bug?

Posted: Tue Jul 27, 2010 7:02 pm
by tom
Can I see the material setup, please?

Re: Opacity map bug?

Posted: Wed Jul 28, 2010 2:26 am
by brodie_geers
I can take a screenshot if you need, but it's literally the leaf material that installs with maxwell, no changes. If I change the roughness in the second bsdf to over 25 the effect goes away. Are you unable to duplicate the issue?

-Brodie

Re: Opacity map bug?

Posted: Wed Jul 28, 2010 10:27 pm
by tom
OK, confirmed now. Thanks ;)

Re: Opacity map bug?

Posted: Wed Dec 15, 2010 11:23 pm
by tom
Fixed in 2.5