- Tue Jul 27, 2010 6:13 am
#327488
Seems to be a bug with the opacity map. I wonder if others have had this issue.
Obviously, the bright area around the shadow shouldn't be there. After some tests it seems to be a combo of having an opacity map in the opacity/mask slot, and then in it's corresponding BSDF slot having a Roughness of 25 or less. If you have a roughness of over 25 the error disappears altogether.
-Brodie
Obviously, the bright area around the shadow shouldn't be there. After some tests it seems to be a combo of having an opacity map in the opacity/mask slot, and then in it's corresponding BSDF slot having a Roughness of 25 or less. If you have a roughness of over 25 the error disappears altogether.
-Brodie