- Mon Jan 04, 2010 3:55 pm
#317110
Simple scene: a cylinder is casting a shadow from IBL to ground plane.
My render shows nice directional shadows while shadow channel shows just a blurry halo around the cylinder. I don't see this bug (?) when using emitters, only with IBL. What's wrong?
My render shows nice directional shadows while shadow channel shows just a blurry halo around the cylinder. I don't see this bug (?) when using emitters, only with IBL. What's wrong?