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material / mxm scale

Posted: Sun Sep 14, 2008 5:45 pm
by formzizzle
im trying to test render a brick material and it seems real off in scale. do I have to enter a different value? How can I attach a photo in the forum? anyone? thanks.[/img]

Check scale of scene

Posted: Mon Sep 15, 2008 12:15 am
by Peder
Check that the scale of the scene is correct. You can do that by going into the top view in Studio and watch the size of the grid.
The other thing that comes to mind is if you have changed the texture scale in the surface styles? I seem to recall that Maxwell ignores this. So set it back to 100% and use the texturemapping dialogue to set the scale.

Peder

Posted: Mon Sep 15, 2008 6:05 pm
by formzizzle
thanks Peder