Mapped Texture Values
Posted: Thu Jun 07, 2007 6:48 am
For some reason, all of my formZ textures are being assigned "Tile X" and "Tile Y" values of 0.00 in Maxwell. I'm having to go into MW Studio and change each one to a value of 1.00
Anyone else having this problem? This is happening on Mac OS X, formZ 6.5b4, Maxwell 1.5.
Anyone else having this problem? This is happening on Mac OS X, formZ 6.5b4, Maxwell 1.5.