- Mon Jan 29, 2007 7:12 pm
#207225
Is there a quick and easy way to generate glass like in FormZ or other modelers where you set the transparency to XX% and bit of reflection?
Also, after downloading a nice-looking concrete MXM material, I cannot seem to use it (I get errors in the Maxwell render window). Is there a path conflict? How do control texture mapping with an MXM inside FormZ?
Also, after downloading a nice-looking concrete MXM material, I cannot seem to use it (I get errors in the Maxwell render window). Is there a path conflict? How do control texture mapping with an MXM inside FormZ?