Page 1 of 1

measuring scale differences

Posted: Mon Sep 11, 2006 10:31 pm
by homegrown
is there a way to measure the differences in scale. meaning, i'm trying to establish whether my scene scale in maxZ is correct. so i imported my scene into studio, and my objects are huge compared to the default lighting studio that comes with maxwell. I just use "scale entire scene" to make it smaller but is there an accurate way to measure the difference so i can just set it numerically in the plugin. Why is it so off anyways? I"m modeling in feet-inches but my objects are huge in studio. Any help is much appreciated.

Posted: Tue Sep 12, 2006 1:21 am
by tperks
Make sure you set your scene scale in the maxwell palette in form z to .0254. If you were working in millimeters your scale would be .01. The .0254 scale converts your model to meters which is the unit in Studio.