Hi rmulley
I am using mxm for emitters and materials.
Now I tried setting some materials and emitters in formZ (basic style). This gets a bit confusing.
Emitters really are very dark. But not black. I get an output. But there's no difference between 10KW and 100KW emitters.. (stupid scene, 20m x 20m space, fstop 8, shutter 1/1, ISO 100, SL 8)
I have no time for proper testing. But there seem to be more oddities in the material export to MXCL. I dont know how the basic materials work and remember that they do not translate easily into mxm. However, when I check the exported mxs in studio, the mxm are uneditable emitters [EDIT: not true, they are editable], diffuse seem to translate properly, plastics are always highly reflective (10% rough in Z translate into 0,1% rough mxm; render all black). No fun.
I stick to using mxms for all my surfaces.
But this should be checked by some A-Team or NL Pro please.
Sebastian