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N lights 25 emitters 4'045'400 faces

Posted: Sat Jul 09, 2005 1:21 pm
by philipbruton
Here's another

MAXWELL 1_2_2a_beta ( Engine core: rs1c )
[ Physically and Unbiased Based Rendering ]


## Scene Information ##

337 meshes ( 4203000 triangles )

## Render Information ##

*settings:

resolution: 640 x 480

*render time: 1 hours 2 minutes 22 seconds

target sampling level: 50
sampling level reached: 7

MaxwellBench 1.0: 1.833853

msx file = 148'041 kb


Image

---------------

Image

--------------- 25 emiiters through 25 sss bulbs, each element has 161'816 faces x 25 elements = 4'045'400 light emitting faces ---------------

Image


I'm off on holiday for a week now so i'll continue this render when i return. ta ta all :D

Posted: Sat Jul 09, 2005 9:15 pm
by x_site
:: very nice.... :shock: ::

Posted: Sat Jul 09, 2005 9:31 pm
by psanitra
Perfect! How you did the glow?

Posted: Sat Jul 09, 2005 11:28 pm
by victor
Cool. Please get some more sampling levels to have a clean image, and I will add it to the top.

Posted: Wed Jul 13, 2005 7:46 pm
by def4d
same question about the glow :?:

Posted: Sat Jul 16, 2005 1:38 pm
by philipbruton
in this image i used an f-stop of ~ 2 iirc, therefore that's what could be giving this "glow" type effect however it may be clearer once i've rendered it for some more time which i'm doing.

Posted: Sun Jul 17, 2005 3:07 pm
by philipbruton
Here's the image processed further.

Image

Posted: Wed Sep 14, 2005 1:55 pm
by def4d
What are your sss settings?
I'm trying to have the same results here:
http://www.maxwellrender.com/forum/viewtopic.php?t=6523

Posted: Wed Sep 14, 2005 8:23 pm
by tlass
sorry but i dont get it... what does "f-stop of ~ 2 iirc" mean?? :roll:

Posted: Wed Sep 14, 2005 10:55 pm
by tlass
:D yes an f-stop of 2 and what means iirc?

Posted: Thu Sep 15, 2005 12:34 am
by Polyxo
iirc=if I recall correctly :)

Posted: Thu Sep 15, 2005 12:55 pm
by tlass
:lol: well , now it was me with another dumb question :lol:

sorry and thank you!!!

Posted: Thu Sep 15, 2005 1:19 pm
by def4d
I still have not found the good settings for the sss material :evil:

Posted: Sat Sep 17, 2005 9:09 pm
by philipbruton
i will share this if i can find it, pls be patient i've been away :P

Posted: Sat Sep 17, 2005 9:18 pm
by philipbruton