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Equirectangular Panoramic Spherical Renderings

Posted: Thu Dec 01, 2005 5:29 pm
by Ernesto
Since Maxwell is not the Fastest Rendering Engine (but the best) it would be a good Idea to include the posibility of rendering Spherical Equirectangular Panoramas. With that kind of Images it is possible to recreate architectural animations where there are no moving objects, at a great speed, being able to stay in competence with other software users.
In case you are interested go to see this page:
www.roundshot.ch
That is the greatest Panoramic camera ever built!
It is not the Spherical type, but cylindrical, due to the plane nature of photographic film.
It is possible to recreate a better camera in Maxwell! because the technical limitations will not be an obstacle here in our virtual world!
The lense could see 180 vertical degrees!
I hope you will do it!

In case You need technical information to help the development process I can provide it.
Yours

Ernesto

Posted: Fri Dec 02, 2005 5:10 pm
by deri
Yes please! Or a cubic output, similar to MR_aperture, would be very handy for putting 360 pano's together quickly.

Posted: Fri Dec 02, 2005 9:02 pm
by ENSLAVER
you can get cubic by setting up 6 cameras (but it's a hassle) that you can convert to equirectangular

a simple "lens" (fisheye to speherical pano equirectangular) setting would be a nice touch


could use them as reflection maps, HDRI-type lighting or even better quicktime VR :D

Posted: Sat Dec 17, 2005 9:27 pm
by Ernesto
Yes, you are right!
We can create a panoramic image by stitching together many images, but...
There is always a BUT!

In case of Maxwell render which simulates brightness variation of the lens, from the center of the image to the corners, this will be very difficult.
I do not think to enable a spherical panoramic projection would be that difficult.
For us (the users) will mean a great help!

Ernesto