Dirt shader, pleaaaaase!
Posted: Sat Oct 15, 2005 12:07 am
Hi,
NL developers, please check this preview of V-Ray 1.5:
http://www.vray.info/features/vray1.5_preview/
The most cool part for me is the dirt shader. Please please include an accurate scientific dirt calculation method in Maxwell, if possible then preferably viewable in the viewport, like QuickDirt.
The best dirt algorithm I've seen so far remains REM Infografica's DirtyReyes:

So keep it Spanish!
Thanks and cheers,
Metin
NL developers, please check this preview of V-Ray 1.5:
http://www.vray.info/features/vray1.5_preview/
The most cool part for me is the dirt shader. Please please include an accurate scientific dirt calculation method in Maxwell, if possible then preferably viewable in the viewport, like QuickDirt.
The best dirt algorithm I've seen so far remains REM Infografica's DirtyReyes:

So keep it Spanish!

Thanks and cheers,
Metin