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					Posted: Thu Feb 24, 2005 3:15 am
					by DavidR
					Agreed -We have a model that we import stuff into from Inventor and Catia, and we can't rotate the model without causing big problems down the road: the 'world' needs to rotate instead.
							 
			
					
									
					Posted: Fri Mar 11, 2005 11:44 am
					by 3dtrialpractice
					WOW yess I totally Think that The Compass is ESSENTIAL.
Since the world up (in the maya plug i read) is Y up not Z neg the whole physical sun system is just a series of guess and check process so far. Im not sure wich way is which. Physical sky is great renders but i just have no idea where the sun is shining from until i render a few times.
Something simple like a curve or a simple stretched polygon triangle to represent North would just save lots of click and renders. 
Plus a way to Visualise where the sun is too would be even better so a poly triangle to represent north and a poly cone to show the position of the sun. This would be my Number 1 request for the next Maxwel release.
							 
			
					
									
					Posted: Fri Mar 11, 2005 12:35 pm
					by andronikos916
					this option will be available in Maxwell Stand Alone UI guys... (as far as I know)
cy,
A
							 
			
					
									
					Posted: Wed Mar 30, 2005 9:54 am
					by naxos
					Hey ! Mario !
nice to meet you here also !!
when i'll turn into a millionaire, i'll make a really big 3D lovers' party...
.... when 'ill turn into a millionaire 
