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C4D Plug for Maxwell 1.0

Posted: Thu Sep 15, 2005 11:11 am
by shaun
I think the final plug-in for Cinemaxwell should be able to take my Cinema 4D materials (untouched without adding tags) into the Maxwell GUI and then those materials to be converted into Maxwell materials. I hope this makes sense.

The method I'm trying to explain works like the VectorWorks plug-in for Cinema 4D. All I do in VectorWorks is assign colours to objects and then Cinema 4D reads those colours as materials.

In other words, existing scenes with C4D materials can remain un-touched and Maxwell can take the existing materials and convert them to Maxwell Materials.

I think this is a good wish but others might object. Users out there-please let me know what's your feelings towards this.

Shaun

Posted: Thu Sep 15, 2005 11:52 am
by shaun
I mean the assigning of materials to objects to be done with Cinema 4D and the editing of materials (bumps diffuse glossiness reflections or any other future maxwell channels) to be done in Maxwell.

Shaun