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what kind of 3D files will the MacOSX version use?

Posted: Fri Dec 03, 2004 12:43 pm
by noseman
You have announced a MacOSX command line version of maxwellrender (mid December ETA), what kind of 3D files will this version use?

thx

Posted: Sat Dec 04, 2004 2:08 pm
by victor
Maxwell standalone for Mac OSX will work exactly in the same manner as the Windows version. You can, for example, export an MXS scene from your Windows platform and render it with the Mac OSX version.

Additionally we will provide plugin compatibility for Mac OSX according to our roadmap for 3D applications support.

Posted: Sat Dec 04, 2004 6:04 pm
by noseman
thx for the reply!

Posted: Mon Dec 06, 2004 3:08 pm
by andronikos916
hi noseman.. is tha u? c4d cgtalk?

:D

Posted: Tue Dec 07, 2004 1:25 pm
by noseman
hey patrioti wassup?

:D