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MXI map for skydome.

Posted: Tue Jul 05, 2005 10:45 am
by Aldaryn
No big wish, just an MXI map for skydome. Can't be that much to code.

Posted: Tue Jul 05, 2005 9:07 pm
by philipbruton
Just macro the build of a hemisphere, normals inverted, uv mapped and scale to size required on creation. Lazy bwoy :P

Posted: Sat Sep 24, 2005 11:37 am
by arch4d
i also want mxi for skydome as the skyobject in cinema 4d, since skydome is much faster with less noise than a sphere with mxi emitter.

the filesize raises with a huge sphere surrounding the whole scene.
would be great to see the skydome including the mxi image in the 3d prog like other textures...

shouldn´t be that complicated to create a "sky dome object" emitter in the plugin... :lol: