Any features you'd like to see implemented into Maxwell?
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By Forester
#401211
My error!

The current implementation does handle Boolean data types. Just provides an integer for True and False, and a set of integers for a Boolean list.

Image

But, the current best method of working with the Material Editor Exposed Parameters is to have the Material Editor and the *.sbsar file open in Substance Player, side-by-side, so that the meaning of the Exposed Parameters in the Material Editor can be understood.

Haha, thanks.

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