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replace with MXS reference
Posted: Mon Nov 27, 2017 4:33 pm
by elkolea
Hi guys, im fairly new here and I would like to make a recommendation for some changes. I mainly work with rhino for Mac and use studio for all my setup. What doesn't really work in my experience is working with blocks in Rhino. As soon as I export my meshes all the blocks explode. What I think would be really cool is an option inside studio that allows me to replace geometry with an mxs reference. So I use blocks inside rhino, export them alone and save them as mxs. Later inside studio I could then replace the dummy-geometry with the referenced mxs. Also an array option or something similar for mxs references would be cool.
Re: replace with MXS reference
Posted: Tue Nov 28, 2017 12:31 am
by seghier
you can convert any geometry to mxs reference than replace it
or you can in the same mxs reference file put many objects and you show what you need to use for the render .
and from rhino you can use mxs references and export the scene
Re: replace with MXS reference
Posted: Wed Dec 06, 2017 5:27 pm
by elkolea
thank you seghier for the reply. So I can convert an object inside studio to an mxs reference and then replace it with another mxs inside studio? I don't like using the plugin for Rhino since I work on a Mac and in my experience it makes everything more complicated. At least for myself. So a solution inside studio would be nice. I will check if your recommendation works for me
Re: replace with MXS reference
Posted: Wed Dec 06, 2017 5:46 pm
by seghier
elkolea wrote: ↑Wed Dec 06, 2017 5:27 pm
So I can convert an object inside studio to an mxs reference and then replace it with another mxs inside studio?
yes