Any features you'd like to see implemented into Maxwell?
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By seghier
#393289
in the last version of blender there is a new displacement feature : microdisplacement which save memory
something like "level of details" in grass modifier
can maxwell team add LOD to displacement ? i test simple scene and maxwell calculate the displacement whether distant or nearby objects
it's better if maxwell calculate displacement for surface close to the camera and use bump for the rest of the surface
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