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2/3-Node Cameras

Posted: Fri Jul 01, 2005 2:45 am
by mverta
We definitely need 2-Node and 3-Node cameras for Maxwell. 2-node is camera body and interest (which also interactively controls the focus point) and the 3-node is camera body, interest, and up vector.

_Mike

Posted: Fri Jul 01, 2005 7:47 am
by Kabe
Mmmh, I can not see how this should affect Maxwell?

Camera control should take place in the host program IMO, and though I'm guessing here - each 3D modeling app worth it's salt supports that.

In Cinemaxwell currently the 2-Node cam is even required, and a 3 node cam just needs another null object and a expression, so that's really no big deal.

What app do you use?

Kabe

Posted: Mon Jul 04, 2005 12:08 am
by mverta
Nevermind. It's already in there, it just wasn't obvious.

_Mike