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Grass bend map and mxgrass successions

Posted: Fri Apr 08, 2016 11:11 am
by jensth
If bending grass in multiple directions with an image were possible(UV 0), it would be possible to create realistic hair, fur and much more in programs without this particular function.
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With mxgrass successions it would be possible to create a large amount of interesting geometry varying from dna-structures to trees and bushes with twigs and leaves.
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Re: Grass bend map and mxgrass successions

Posted: Thu Apr 14, 2016 7:48 am
by stanfordr
I want it.